Source code for pettingzoo.atari.ice_hockey.ice_hockey
# noqa: D212, D415
"""
# Ice Hockey
```{figure} atari_ice_hockey.gif
:width: 140px
:name: ice_hockey
```
This environment is part of the <a href='..'>Atari environments</a>. Please read that page first for general information.
| Import | `from pettingzoo.atari import ice_hockey_v2` |
|----------------------|----------------------------------------------|
| Actions | Discrete |
| Parallel API | Yes |
| Manual Control | No |
| Agents | `agents= ['first_0', 'second_0']` |
| Agents | 2 |
| Action Shape | (1,) |
| Action Values | [0,17] |
| Observation Shape | (210, 160, 3) |
| Observation Values | (0,255) |
Competitive game of control and timing.
When you are on offense you must pass the puck between your two players (you control the one with the puck) to get it past your opponent's defense. On defense, you control the player directly in front of the puck. Both players must handle the rapid switches of control, while maneuvering around
your opponent. If you score, you are rewarded +1, and your opponent -1.
[Official ice hockey manual](https://atariage.com/manual_html_page.php?SoftwareLabelID=241)
#### Environment parameters
Environment parameters are common to all Atari environments and are described in the [base Atari documentation](../atari) .
### Action Space
In any given turn, an agent can choose from one of 18 actions.
| Action | Behavior |
|:---------:|-----------|
| 0 | No operation |
| 1 | Fire |
| 2 | Move up |
| 3 | Move right |
| 4 | Move left |
| 5 | Move down |
| 6 | Move upright |
| 7 | Move upleft |
| 8 | Move downright |
| 9 | Move downleft |
| 10 | Fire up |
| 11 | Fire right |
| 12 | Fire left |
| 13 | Fire down |
| 14 | Fire upright |
| 15 | Fire upleft |
| 16 | Fire downright |
| 17 | Fire downleft |
### Version History
* v2: Minimal Action Space (1.18.0)
* v1: Breaking changes to entire API (1.4.0)
* v0: Initial versions release (1.0.0)
"""
import os
from glob import glob
from pettingzoo.atari.base_atari_env import (
BaseAtariEnv,
base_env_wrapper_fn,
parallel_wrapper_fn,
)
[docs]
def raw_env(**kwargs):
name = os.path.basename(__file__).split(".")[0]
parent_file = glob(
os.path.join(os.path.dirname(os.path.dirname(__file__)), name + "*.py")
)
version_num = parent_file[0].split("_")[-1].split(".")[0]
name = name + "_" + version_num
return BaseAtariEnv(
game="ice_hockey", num_players=2, mode_num=None, env_name=name, **kwargs
)
env = base_env_wrapper_fn(raw_env)
parallel_env = parallel_wrapper_fn(env)