These environments are not maintained by Farama Foundation and, as such, cannot be guaranteed to function as intended.
Environments using the latest versions of PettingZoo#
Due to a very recent major release of PettingZoo, there are currently few contributed third-party environments. If you’d like to contribute one, please reach out on Discord.
PettingZoo (and Gymnasium) wrappers for the widely used SUMO traffic simulation.
Partially-Observable Grid Environment for Multiple Agents (POGEMA) is a grid-based environment that was specifically designed to be flexible, tunable and scalable.
CookingZoo: a gym-cooking derivative to simulate a complex cooking environment.
A library for doing reinforcement learning using Crazyflie drones.
PettingZoo interface for CARLA Autonomous Driving simulator.
Implementation of the board game Fanorona.
Interactive PettingZoo implementation of the Gobblet board game.
Interactive PettingZoo implementation of the Cathedral board game.
Environments using older versions of PettingZoo#
The following environments use a now-depreciated API design for PettingZoo, so may be more difficult to use.
Massively multiagent environment, inspired by Massively Multiplayer Online (MMO) role-playing games.
Environments for Kaggle machine learning challenges.
Library of Environments, Human Actor UIs and Agent implementation for Human In the Loop Learning & Reinforcement Learning.
A cyber-security research environment for training and development of security human and autonomous agents.
Conflict resolution for multiple vehicles in confined spaces.
PettingZoo environment for online multi-player game Battlesnake.
Environment with a simplified version of the video game BomberMan.
Implementation of the board game SkyJo.
Implementation of the board game Mū tōrere from New Zealand.