Source code for pettingzoo.atari.warlords.warlords

# noqa: D212, D415
"""
# Warlords

```{figure} atari_warlords.gif
:width: 140px
:name: warlords
```

This environment is part of the <a href='..'>Atari environments</a>. Please read that page first for general information.

| Import               | `from pettingzoo.atari import warlords_v3`               |
|----------------------|----------------------------------------------------------|
| Actions              | Discrete                                                 |
| Parallel API         | Yes                                                      |
| Manual Control       | No                                                       |
| Agents               | `agents= ['first_0', 'second_0', 'third_0', 'fourth_0']` |
| Agents               | 4                                                        |
| Action Shape         | (1,)                                                     |
| Action Values        | [0,5]                                                    |
| Observation Shape    | (210, 160, 3)                                            |
| Observation Values   | (0,255)                                                  |


Four player last man standing!

Defend your fortress from the ball and hit it towards your opponents.

When your fortress falls, you receive -1 reward and are done. If you are the last player standing, you receive +1 reward.

[Official wizard_of_wor manual](https://atariage.com/manual_html_page.php?SoftwareLabelID=598)

#### Environment parameters

Environment parameters are common to all Atari environments and are described in the [base Atari documentation](../atari) .

### Action Space (Minimal)

In any given turn, an agent can choose from one of 6 actions.

| Action    | Behavior  |
|:---------:|-----------|
| 0         | No operation |
| 1         | Fire |
| 2         | Move up |
| 3         | Move right |
| 4         | Move left |
| 5         | Move down |

### Version History

* v3: Minimal Action Space (1.18.0)
* v2: Breaking changes to entire API (1.4.0)
* v1: Fixes to how all environments handle premature death (1.3.0)
* v0: Initial versions release (1.0.0)


"""

import os
from glob import glob

from pettingzoo.atari.base_atari_env import (
    BaseAtariEnv,
    base_env_wrapper_fn,
    parallel_wrapper_fn,
)


[docs] def raw_env(**kwargs): name = os.path.basename(__file__).split(".")[0] parent_file = glob( os.path.join(os.path.dirname(os.path.dirname(__file__)), name + "*.py") ) version_num = parent_file[0].split("_")[-1].split(".")[0] name = name + "_" + version_num return BaseAtariEnv( game="warlords", num_players=4, mode_num=None, env_name=name, **kwargs )
env = base_env_wrapper_fn(raw_env) parallel_env = parallel_wrapper_fn(env)