Source code for pettingzoo.atari.tennis.tennis

# noqa: D212, D415
"""
# Tennis

```{figure} atari_tennis.gif
:width: 140px
:name: tennis
```

This environment is part of the <a href='..'>Atari environments</a>. Please read that page first for general information.

| Import               | `from pettingzoo.atari import tennis_v3` |
|----------------------|------------------------------------------|
| Actions              | Discrete                                 |
| Parallel API         | Yes                                      |
| Manual Control       | No                                       |
| Agents               | `agents= ['first_0', 'second_0']`        |
| Agents               | 2                                        |
| Action Shape         | (1,)                                     |
| Action Values        | [0,17]                                   |
| Observation Shape    | (210, 160, 3)                            |
| Observation Values   | (0,255)                                  |


A competitive game of positioning and prediction.

Goal: Get the ball past your opponent. Don't let the ball get past you.

When a point is scored (by the ball exiting the area), you get +1 reward and your opponent gets -1 reward. Unlike normal tennis matches, the number of games won is not directly rewarded.

Serves are timed: If the player does not serve within 3 seconds of receiving the ball, they receive -1 points, and the timer resets. This prevents one player from indefinitely stalling the game, but also means it is no longer a purely zero sum game.

[Official tennis manual](https://atariage.com/manual_html_page.php?SoftwareLabelID=555)

#### Environment parameters

Environment parameters are common to all Atari environments and are described in the [base Atari documentation](../atari) .

### Action Space

In any given turn, an agent can choose from one of 18 actions.

| Action    | Behavior  |
|:---------:|-----------|
| 0         | No operation |
| 1         | Fire |
| 2         | Move up |
| 3         | Move right |
| 4         | Move left |
| 5         | Move down |
| 6         | Move upright |
| 7         | Move upleft |
| 8         | Move downright |
| 9         | Move downleft |
| 10        | Fire up |
| 11        | Fire right |
| 12        | Fire left |
| 13        | Fire down |
| 14        | Fire upright |
| 15        | Fire upleft |
| 16        | Fire downright |
| 17        | Fire downleft |

### Version History

* v3: Minimal Action Space (1.18.0)
* v2: No action timer (1.9.0)
* v1: Breaking changes to entire API (1.4.0)
* v0: Initial versions release (1.0.0)


"""

import os
from glob import glob

from pettingzoo.atari.base_atari_env import (
    BaseAtariEnv,
    base_env_wrapper_fn,
    parallel_wrapper_fn,
)


[docs] def raw_env(**kwargs): name = os.path.basename(__file__).split(".")[0] parent_file = glob( os.path.join(os.path.dirname(os.path.dirname(__file__)), name + "*.py") ) version_num = parent_file[0].split("_")[-1].split(".")[0] name = name + "_" + version_num return BaseAtariEnv( game="tennis", num_players=2, mode_num=None, env_name=name, **kwargs )
env = base_env_wrapper_fn(raw_env) parallel_env = parallel_wrapper_fn(env)