Basketball Pong

../../../_images/atari_basketball_pong.gif

This environment is part of the Atari environments. Please read that page first for general information.

Import

from pettingzoo.atari import basketball_pong_v3

Actions

Discrete

Parallel API

Yes

Manual Control

No

Agents

agents= ['first_0', 'second_0']

Agents

2

Action Shape

(1,)

Action Values

[0,5]

Observation Shape

(210, 160, 3)

Observation Values

(0,255)

A competitive game of control.

Try to get the ball in your opponents hoop. But you cannot move on their side of the court. Scoring a point also gives your opponent -1 reward.

Serves are timed: If the player does not serve within 2 seconds of receiving the ball, they receive -1 points, and the timer resets. This prevents one player from indefinitely stalling the game, but also means it is no longer a purely zero sum game.

Official Video Olympics manual

Environment parameters

Some environment parameters are common to all Atari environments and are described in the base Atari documentation.

Parameters specific to Basketball_Pong are

basketball_pong_v3.env(num_players=2)

num_players: Number of players (must be either 2 or 4)

Action Space (Minimal)

In any given turn, an agent can choose from one of 6 actions.

Action

Behavior

0

No operation

1

Fire

2

Move up

3

Move right

4

Move left

5

Move down

Version History

  • v3: Minimal action space (1.18.0)

  • v2: No action timer (1.9.0)

  • v1: Breaking changes to entire API (1.4.0)

  • v0: Initial versions release (1.0.0)

Usage

AEC

from pettingzoo.atari import basketball_pong_v3

env = basketball_pong_v3.env(render_mode="human")
env.reset(seed=42)

for agent in env.agent_iter():
    observation, reward, termination, truncation, info = env.last()

    if termination or truncation:
        action = None
    else:
        # this is where you would insert your policy
        action = env.action_space(agent).sample()

    env.step(action)
env.close()

Parallel

from pettingzoo.atari import basketball_pong_v3

env = basketball_pong_v3.parallel_env(render_mode="human")
observations, infos = env.reset()

while env.agents:
    # this is where you would insert your policy
    actions = {agent: env.action_space(agent).sample() for agent in env.agents}

    observations, rewards, terminations, truncations, infos = env.step(actions)
env.close()

API

class pettingzoo.atari.basketball_pong.basketball_pong.raw_env(num_players=2, **kwargs)[source]