Space War#
This environment is part of the Atari environments. Please read that page first for general information.
Import  | 
  | 
|---|---|
Actions  | 
Discrete  | 
Parallel API  | 
Yes  | 
Manual Control  | 
No  | 
Agents  | 
  | 
Agents  | 
2  | 
Action Shape  | 
(1,)  | 
Action Values  | 
[0,17]  | 
Observation Shape  | 
(250, 160, 3)  | 
Observation Values  | 
(0,255)  | 
Space war is an competitive game where prediction and positioning are key.
The players move around the map. When your opponent is hit by your bullet, you score a point. The game is similar to combat, but with a more advanced physics system where acceleration and momentum need to be taken into account.
Whenever you score a point, you are rewarded +1 and your opponent is penalized -1.
Environment parameters#
Environment parameters are common to all Atari environments and are described in the base Atari documentation .
Action Space#
In any given turn, an agent can choose from one of 18 actions.
Action  | 
Behavior  | 
|---|---|
0  | 
No operation  | 
1  | 
Fire  | 
2  | 
Move up  | 
3  | 
Move right  | 
4  | 
Move left  | 
5  | 
Move down  | 
6  | 
Move upright  | 
7  | 
Move upleft  | 
8  | 
Move downright  | 
9  | 
Move downleft  | 
10  | 
Fire up  | 
11  | 
Fire right  | 
12  | 
Fire left  | 
13  | 
Fire down  | 
14  | 
Fire upright  | 
15  | 
Fire upleft  | 
16  | 
Fire downright  | 
17  | 
Fire downleft  | 
Version History#
v2: Minimal Action Space (1.18.0)
v1: Breaking changes to entire API (1.4.0)
v0: Initial versions release (1.0.0)
Usage#
AEC#
from pettingzoo.atari import space_war_v2
env = space_war_v2.env(render_mode="human")
env.reset(seed=42)
for agent in env.agent_iter():
    observation, reward, termination, truncation, info = env.last()
    if termination or truncation:
        action = None
    else:
        # this is where you would insert your policy
        action = env.action_space(agent).sample()
    env.step(action)
env.close()
Parallel#
from pettingzoo.atari import space_war_v2
env = space_war_v2.parallel_env(render_mode="human")
observations, infos = env.reset()
while env.agents:
    # this is where you would insert your policy
    actions = {agent: env.action_space(agent).sample() for agent in env.agents}
    observations, rewards, terminations, truncations, infos = env.step(actions)
env.close()